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04 Apr 2011 08:13 GMT

reijerschoon: I looked at it. I didn't think of that arrangement. I am going to try it. Thanks
02 Apr 2011 20:07 GMT

Thanks Admin! And Wayne you can find my solution in the published puzzles area. reijerschoon
02 Apr 2011 19:19 GMT

Also, one of the levels I published is a different version of Thinking Rabbit #42. It has 1 less box/target, and a different arrangement of the boxes. Publishing it did not affect the original. I found those levels in the editable levels part of the Spectrum Holobyte version.
02 Apr 2011 18:59 GMT

reijerschoon: Thanks for helping. I am still learning the different lock mechanisms used in some of the puzzles. I have been trying to find the extra space to put the extra box, but have not been able to figure out how to get it there.
02 Apr 2011 16:10 GMT

Published levels are placed in the collection named as their creator name. All user collections can be found here:
02 Apr 2011 16:00 GMT

reijerschoon: level created in the Workshop must be published in order to be visible to other users
02 Apr 2011 15:59 GMT

Kevin and Wayne: Stupid me, just realised you can't visit my workshop. What happens i I publish this version?
02 Apr 2011 14:00 GMT

Kevin and Wayne: Take a look in the workshop. There is a design that shows the puzzle once you've solved the lock gate. The extra place needed must be made at the lowest part of the puzzle.
01 Apr 2011 21:16 GMT

The last word in the last message should have been "category". I have solved quite a few puzzles, but there are many that are above my level. What would be helpful to me is if a better player could describe unlocking techniques.
01 Apr 2011 21:08 GMT

I have used two solvers to try to solve Atlas 06 Level 9 (which is Level 47 in the original set). Both solvers fail. To me, this puts the level in the "only solvable by players keenly adept at complex puzzles".
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